This should be a 256x256 png image with the same name as your mod.
Make sure your mod pack has a unique name so it will not conflict with other mods, and that it is located in your Rome II data folder along with an image for your mod. Run the server with the executable (windows) or shell script (nix). Now you have made a mod, uploading it to Steam Workshop is a simple process. On the server, in the games root directory, open the config_player.xml and copy the relevant entries across. It is recommended to rename it just for ease of navigation if you.
Navigate to your Rimworld local mods folder: C:Program Files (x86)SteamsteamappscommonRimWorldMods. Copy the file you searched for in step 2. You should see a entry for the vanilla game and one for each mod that is currently enabled. Again, this step is only required if you obtained the mod files manually. Open the file config_player.xml with your favorite text editor (Notepad/NP++/Sublime). Since Stardew Valley doesnt have official mod support on Steam yet, installing and removing them can pose a challenge for some players. Most mods will not work with the beta version installed. Now that the mod files have been copied to the server, navigate back to Barotrauma's root game directory on your PC. If you really want a mod you can also roll back your game’s version to an older one. The Steam workshop is a part of the gaming client Steam. You will need to copy the mods you wish to have activated to your dedicated server Barotrauma\Mods directory, via RDP/FTP/SMB etc. This will open the game's root directory.
If you're unsure where you installed Barotrauma, right click on the game in your Steam library and click properties -> local files -> browse local game files. The Mods folder (where the mods are stored) is located in the root game directory (Barotrauma\Mods), this will reside in the steamapps -> common. Some mods may require a game restart so do this before moving on to the next step. Make sure that Steam has finished downloading the mods and then launch/relaunch Barotrauma.įrom the main menu go to settings, then under content packages, enable each of the mods you wish to use on your server. Go the the Steam Workshop and subscribe to the mods you wish to use. This method is simple and does not rely on SteamCMD mod subscription. To enable mods on a dedicated server, you will need to subscribe to the mods you wish to use on your own client (your PC) then copy the files to your server and enable them in the config_player.xml.